You will begin the final chapter in the caverns below Sethanon. Soon your party members will become sick. Continue northeast toward Lyton, but go west before you reach it. In a corridor to the northwest you will find Obkhar. Find Isaac at the street north of Hawk's Hollow. Use the two remaining Vapor Masks to jump into the river and escape the mines. He will tell you to report to Duke Martin. Return to Duke Martin south of Northwarden and show him the plans. You will find the moredhel near a house south of Decamp on the Teeth. The Naphtha Mines (Chapter 4) He will also give you the book 'Chapel's Rmur n Whepuns'. To the northeast you will find three pantathians who are causing the energy drain. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Give him one of your Vapor Masks so that he may escape. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. This staff will allow Owyn to cast magic again. Inside you will see a note from Squire Phillip who has taken the device. Make sure both Pug and Owyn learn the spell. Squire Phillip will appear and give you the Waani device. He will tell you that he used to be young but something sapped his energy in the woods to the east. Decline his offer. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Inside a woman will ask you to help her with her stable door. To the south is the Temple of Sung. Just west of Romney you will find a strange house behind a hill. Return to Duke Martin and he will tell you to return to Northwarden. He will ask you to poison rations in some moredhel boxes nearby. Go to Eggley to the west and use Nivek's key to unlock the shop. Take all of them because you will need them to get out. He will tell you that a minstrel is sleeping in the barn nearby. Go north and inside the house you will find a Crystal Staff. FIRE The chill of its death, You may soon mourn. Go west from there and speak to the farmer in his house. Return to the upper level. You can find Isaac behind a big hill north of Hawk's Hollow. Continue all the way to the west to find the chest Moraeulf was talking about. Free shipping for many products! Continue east past Highcastle. Take the maps from inside. You will find stairs leading down to the lower level in a room on the west side of the level. He will tell you what he knows about the rift machine. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. You can find Isaac behind a big hill north of Hawk's Hollow. Craig the Logger (Chapter 7) Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. He will give you the ruby and in return you will sharpen his sword for him. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. You will find the moredhel near a house south of Decamp on the Teeth. Return to Craig and give him the trap. Eventually you will come across the stairway to the upper level. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. He will give you the ruby and in return you will sharpen his sword for him. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Continue east to the town of Lyton. Soon your party members will become sick. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Their defense will go up by 25. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. In the southeast corner of the area you will find two IronJaw traps in a chest. Just before the bridge to Romney you be challenged by Mitchel Waylander. Head back to Lamut, and return the Ruby. The priestess will ask you to find some grain for them. Chapter 7 - The Long Ride In the next room you will find the Oracle of Aal. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Return to Craig and give him the trap. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Continue north and speak to the gods of Timirianya through the pillars. You can buy some in the shop in Northwarden if you have none. Go south and then cross the bridge. Return to Duke Martin and he will express concerns about what the enemy is planning. Enter Dhatsavan's temple near the center of the island by the waterfall. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. You will find the moredhel near a house south of Decamp on the Teeth. The exit to the mines is in the northwest corner of the mines. She will give you a Tuning Fork among other things. Go northeast from the town, follow the river south, and cross the bridge. The magical barrier will be gone now that the six are dead. Take all of them because you will need them to get out. Northeast you will find another trio of houses. To the northeast you will find three pantathians who are causing the energy drain. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. Chapter 9 - Mad Gods Rage Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. He will tell you that the keep burned down. To the west you will find 3 Vapor Masks. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Continue south past several enemies and enter the city of Krondor. To the northeast you will find three pantathians who are causing the energy drain. Go south and enter the cave behind the waterfall using the Knight Piece. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. To the northeast you will find three houses together. This cannot be! Use the password 'VICTORY' to open it. and everything else you'll need to beat the game: On the overhead map, hold down the ALT-Right SHIFT . Continue east to the town of Lyton. Poison the rations inside with some Coltari poison. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Spells Legal Stuff Credits ===== Introduction ===== This is an in-depth guide to of Betrayal at Krondor. Chapter 6 - Betrayal Return to Romney and report your success to the Duke. Restock your provisions from the items inside the house. Leave the sewers and Krondor. Restock your provisions from the items inside the house. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Continue north and speak to the gods of Timirianya through the pillars. Continue north to the large wooded area and go east. He will tell you where the Waani device is located. Arlie Steelsoul (Chapter 3) Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. (Your defense will go up by more if you emphasize it.) Return to Craig and give him the trap. Take one of them with you. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. He will ask you to retrieve one of his IronJaw traps from the area. Cast Strength Drain on the Wind Elementals to defeat them. Make sure both Pug and Owyn learn the spell. He will reward you with a Ring of the Golden Way. Continue north and speak to the gods of Timirianya through the pillars. Return in a day and Steelsoul's man will allow to pass. The exit to the mines is in the northwest corner of the mines. Go east to a farmstead and look in the house. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Go south into the dead end and walk through the illusionary mountains to the west. Chapter 1 - Into a Dark Night James will have to take command of the battle. Go west into the town and speak to Count Corvalis in his townhouse. Enter it from the south by the mountains to avoid the pirates. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Go back west and then south from Highcastle. When you leave the mine you will be in the dwarf town of Caldara. Return to Dhatsavan's column in the ruins with the Cup. Northeast you will find another trio of houses. Continue east to the town of Lyton. Return to Craig and give him the trap. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Take into account that each skill point (the whole numbers shown in the characters' sheets) is comprised of 256 experience points each, and that reading a book again gains only 100 minus the current skill level experience points when, and only when, you are lucky with the percentage roll corresponding to that book. Between the tavern and Lyton, you will find Max Feeber's farmstead. In a large room to the northwest you find Gamina guarded by some enemies. On the far west side of the mine you will find the Brak Nurr. You can buy some in the shop in Northwarden if you have none. Eventually you will come across the stairway to the upper level. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Go east from his house and cross the bridge. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Owyn will converse with him for a little while and then you will be able to ask him some questions about the area. Go southwest past Harlech and Armengar to the Inclindel Pass. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Chapter 8 - Of Lands Afar Return to Sarth and enter the cave below it. Speak to Moraeulf and he will give you the password. Speak to the Duke of Romney at the beginning of the third chapter. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Visit the palace and you will discover that the gates won't open and the Seigneur James is missing. This will take you into the city of Sar-Sargoth. Go through the door in the north wall and keep following the passage. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. The Ghost of Jarel Lycrow (Chapter 2) Your way will be blocked by soldiers before the bridge, though. Drop all your rations and sleep for a night. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. The Crawler's house is next to the inn in Silden. Chapter 3 - The Spyglass and the Spider In the southeast corner of the area you will find two IronJaw traps in a chest. It will be a difficult battle. Continue along the road to the east and you will come across a house. Venutrier of Lan will capture you and throw you into the mines. Return to Duke Martin south of Northwarden and show him the plans. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Speak to the Duke of Romney at the beginning of the third chapter. The Stolen Ruby (Chapter 1) In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Give him one of your Vapor Masks so that he may escape. Return to Romney and report your success to the Duke. Go back west and then south from Highcastle. He looks identical to James. Go left and then north at the next fork. Enter Dhatsavan's temple near the center of the island by the waterfall. Return to Romney and report your success to the Duke. You will find stairs leading down to the lower level in a room on the west side of the level. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Gorath suddenly shouts as a assassin jumps into the camp. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. He will give you the Royal Key of Krondor. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Use the two remaining Vapor Masks to jump into the river and escape the mines. He will ask you to retrieve one of his IronJaw traps from the area. Cast Strength Drain on the Wind Elementals to defeat them. James will have to take command of the battle. Visit Craig the logger in the south end of Dimwood. Use this key to open most of the locked doors under Sethanon. Go east to a farmstead and look in the house. (Your defense will go up by more if you emphasize it.) In the southeast corner of the area you will find two IronJaw traps in a chest. Click on the house after the battle to speak to Mitchel Waylander. On the far west side of the mine you will find the Brak Nurr. He will reward you with a Ring of the Golden Way. Go to Loriel, find Keifer the Gem Master and talk about the ruby with him ( he sold it to Isaac ). Restock your provisions from the items inside the house. Return to Duke Martin and he will express concerns about what the enemy is planning. Continue north and speak to the gods of Timirianya through the pillars. Take Nivek's Key off the body just outside town. To the northeast you will find three pantathians who are causing the energy drain. You can find spoiled rations in the inn in Silden. The priestess will ask you to find some grain for them. Click on it and you will be attacked by a powerful Moredhel spellcaster and three moredhel warriors. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Search the lower level thoroughly to find and kill all six spellweavers. You can fight them or you can find out the password. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. He will reward you with a Ring of the Golden Way. Return to the catapult and use the gear to fix it, then use the catapult on the town. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Use the Royal Key of Krondor to enter the Palace. Betrayal at Krondor - Guides and FAQs PC Home Guides Q&A Cheats Reviews Media Board Full Game Guides Guide and Walkthrough by Mr_Knowitall v.4.1, 221KB, 2002 Walkthrough by HDeeboockum. Continue east to the town of Lyton. He will release the barrier surrounding Pug. Go through the door in the north wall and keep following the passage. Sadly Patrus will die in the destruction of the Rift Machine. You will begin this chapter in the sewers below Krondor. Speak to the Duke of Romney at the beginning of the third chapter. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. You will find a woman who will give you a Sack of Grain for the Leather Leggings. You can find Isaac behind a big hill north of Hawk's Hollow. Poison the rations inside with some Coltari poison. Poison the rations inside with some Coltari poison. Confront him with the message you found in the chest and he will admit his dislike of Navon. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. Click on the house after the battle to speak to Mitchel Waylander. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. Go to the house at the west end of town where you will be attacked by five Nighthawks. Northeast you will find another trio of houses. Betrayal at Krondor Cheats Betrayal at Krondor FAQs. Pug has left a another message in one of these. He will ask you to poison rations in some moredhel boxes nearby. Chapter 8 - Of Lands Afar Return to Irmelyn in Armengar to claim a 200 gold reward. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Go back west and then south from Highcastle. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Go north to Kenting Rush. In a corridor to the northwest you will find Obkhar. Speak to the Duke of Romney at the beginning of the third chapter. In the next room you will find the Oracle of Aal. The below Walkthrough is quite complex. Inside one of the chests you will find the Interdictor Key. To the northeast you will find three pantathians who are causing the energy drain. Continue southeast until you reach Sarth. Look inside the house to the northwest to find a message left by Pug. Enter it from the south by the mountains to avoid the pirates. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. The exit to the mines is in the northwest corner of the mines. Craig the Logger (Chapter 7) In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. He will recommend that you talk to Abuk to learn more about the spyglass. The priestess will ask you to find some grain for them. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Return to Dhatsavan's column in the ruins with the Cup. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Chapter 3 - The Spyglass and the Spider Enter Dhatsavan's temple near the center of the island by the waterfall. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. He will ask you to retrieve one of his IronJaw traps from the area. Get your equipment from the chests in the room. Continue through Lyton to Silden. Chapter 8 - Of Lands Afar Return southeast and cross the bridge guarded by goblins. Return to the first room and open the south door with the Interdictor Key. Inside you will find a sword and some armor. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Behind it you will see a chess board that is missing a knight piece. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. McCannur Ban Dok will tell you the current situation in the forest. James will have to take command of the battle. Use some Fadamor's Formula to open the barn door and find Tamney. Continue south and Squire Philip will approach. You must make it to the far side of the screen without walking between any orbs of the same color. Return southeast and cross the bridge guarded by goblins. Gorath will translate the inscription and you will have to answer a riddle to open the box. Use the two remaining Vapor Masks to jump into the river and escape the mines. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. In a large room to the northwest you find Gamina guarded by some enemies. Go to Loriel to the west and speak with Keifen Alescook. You will begin the final chapter in the caverns below Sethanon. The Temple of Dala (Chapter 3) Your way will be blocked by one of Steelsoul's men, however. Go south and then cross the bridge. Enter it to find Jaftaz's bag. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Return in a day and Steelsoul's man will allow to pass. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. You will find a password in a chest at the end. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Just through that you will find Calin. Just before the bridge to Romney you be challenged by Mitchel Waylander. He will give you the Royal Key of Krondor. Travel north toward Sarth and speak to Brother Marc just outside. He will not tell you anything until you become protectors of the faith. Just behind the hill to the northwest you will find the moredhel boxes. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Arlie Steelsoul (Chapter 3) You will find a woman who will give you a Sack of Grain for the Leather Leggings. Chapter 5 - When Rivers Run Blood Take the Mist Devil back to Silden. Use some Fadamor's Formula to open the barn door and find Tamney. On the far west side of the mine you will find the Brak Nurr. In a corridor to the northwest you will find Obkhar. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Venutrier of Lan will capture you and throw you into the mines. Return to Craig and give him the trap. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. Return to Duke Martin and he will express concerns about what the enemy is planning. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Leave the sewers and Krondor. Continue northeast toward Lyton, but go west before you reach it. Go north and inside the house you will find a Crystal Staff. Stay on the east side of the river and go north. You will find a password in a chest at the end. Pick up the map of Timirianya in one of the houses. Go to Eggley to the west and use Nivek's key to unlock the shop. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Go through the door in the north wall and keep following the passage. The Naphtha Mines (Chapter 4) He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. If you are having trouble finding it, refer to the color map included in your box. To the northeast you will find three pantathians who are causing the energy drain. He will reward you with 300 gold and a virtue key. Get your equipment from the chests in the room. This staff will allow Owyn to cast magic again. The priestess will ask you to find some grain for them. The Crawler's house is next to the inn in Silden. Put some spoiled rations in the chest by the field. To the west you will find 3 Vapor Masks. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Continue all the way to the west to find the chest Moraeulf was talking about. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. Return to Duke Martin south of Northwarden and show him the plans. Start 2. The Naphtha Mines (Chapter 4) You can buy and/or sell some equipment in the shop and sleep at the inn. In a large room to the northwest you find Gamina guarded by some enemies. Return to Dhatsavan's column in the ruins with the Cup. Confront him with the message you found in the chest and he will admit his dislike of Navon. Look inside the house to the northwest to find a message left by Pug. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. She will give you a Tuning Fork among other things. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. He will tell you what he knows about the rift machine. This guide deals with the aspect of spells. He will reward you with 300 gold and a virtue key. She will give you a Tuning Fork among other things. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Return to Dhatsavan's column in the ruins with the Cup. In the southeast corner of the area you will find two IronJaw traps in a chest. You will see a burial cloth and a shovel. Open the door of the stable just to the north and return to her. Go west from there and speak to the farmer in his house. Hole; 2 Rations (poisoned) Light Bowstring 4. Continue east to the town of Lyton. Go north and inside the house you will find a Crystal Staff. He will offer to teach Owyn Spellcasting and will tell you that his dreams have been interrupted because some spellcaster is doing a dream sending. Eventually you will be attacked by three Nighthawks. Continue north to the large wooded area and go east. Their defense will go up by 25. Take the maps from inside. Give him one of your Vapor Masks so that he may escape. He will reward you with 300 gold and a virtue key. After you cross the bridge, go east and talk to Moraeulf. Take the maps from inside. He will reward you with 300 gold and a virtue key. To the west you will find 3 Vapor Masks. To the west you will find 3 Vapor Masks. Just through that you will find Calin. You will see a burial cloth and a shovel. Their defense will go up by 25. He will tell you that he used to be young but something sapped his energy in the woods to the east. In a corridor to the northwest you will find Obkhar. He will release the barrier surrounding Pug. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Continue along the road to the east and you will come across a house. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. In a barn you will be attacked by a group of moredhel warriors. She will give you a Tuning Fork among other things. The magical barrier will be gone now that the six are dead. The Naphtha Mines (Chapter 4) You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. The legends tell of a boy named Pug who would become Master Magician. Look in the well near the south side of the town to find the Knight's Piece. Continue along the road to the east and you will come across a house. To the northwest you will find the passage to the lower levels. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Take Nivek's Key off the body just outside town. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. A : Go to La Mut, and talk to the commander of the garrison in the castle. He will tell you to ask someone named Isaac about the ruby. Arlie Steelsoul (Chapter 3) Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. You will begin this chapter in the sewers below Krondor. Continue through the ruins to reach Elvandar. He will ask you to retrieve one of his IronJaw traps from the area. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. He will tell you that he used to be young but something sapped his energy in the woods to the east. Go east to a farmstead and look in the house. To the south near the river you will meet Obkhar. Go to Loriel to the west and speak with Keifen Alescook. Use the two remaining Vapor Masks to jump into the river and escape the mines. He will tell you to ask someone named Isaac about the ruby. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Continue north and cross the next bridge to the west. Their defense will go up by 25. You will see a burial cloth and a shovel. Your way will be blocked by one of Steelsoul's men, however. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden.